Feed and Grow: Fish
Description
Introduction to Feed and Grow: Fish APK
Feed and Grow: Fish might not be the newest name in the survival sim scene, but it’s one of the most chaotic, oddly satisfying underwater experiences you’ll find on PC. Developed by Old B1ood and launched in Early Access on Steam, the game throws you into the scaled skin of a hungry little fish with one goal: eat to survive, grow, and dominate the food chain. From humble beginnings as a Bibos or Raptor to becoming an apex predator like the Megalodon or Dunkleosteus, Feed and Grow: Fish mixes arcade-style action with surprisingly deep mechanics. It’s part ecosystem simulator, part brawler, and all-out underwater mayhem and while it hasn’t seen updates in years, its community is still swimming strong. Let’s find out what this game has to offer and whether it’s worth downloading.
Maps & Game Modes
Game Modes
- Deathmatch: The core multiplayer mode. Players pick a fish (or crab), roam any of the four maps, feed on prey, level up, earn session-only coins, and compete with other players until one dominates the map.
- Crab Madness: Available on Ocean and also the Great Map. In this mode, players control crustaceans (e.g. Pirate Crab, Trilobite, King Crab) and collect coins by bringing them to treasure chests, offering a significantly different challenge from fish combat.
- Survival Mode: Although incomplete, this mode allows players to spawn as an egg and hatch into fry. Players must survive by feeding, avoiding predators, maturing, reproducing, and raising offspring to adulthood. Points here persist between sessions—a departure from the resetting coin economy of other modes.
Maps Overview
Feed And Grow: Fish includes four main maps, each offering unique environments, spawn zones, and creature rosters:
- River: A freshwater map featuring vegetation, waterfalls (linking the map halves), and early-game prey like crayfish and piranha.
- Swamp: Shallow, murky water with amphibious species. It demands cautious navigation and gradual progression due to limited space and cluttered layout.
- Coral Reef / Ocean: Open saltwater space with vibrant reefs. Favored for mid-to-late game growth and standard spawning zones for early fish like Bibos.
- Great Map: A multi-zone environment that merges elements from River, Swamp, and Ocean. It includes deeper areas and supports both Deathmatch and Crab Madness modes alike.
Creatures & Abilities
Feed And Grow: Fish features a diverse roster of species, each equipped with unique active or passive abilities that influence gameplay strategy and survival. Below is a curated overview of notable creature abilities not detailed in previous sections.
- Rage (Passive): Increases bite speed and damage with each attack, stacking on hits against living creatures. Found in early-game fish like Bibos, Ubur, and Snakehead.
- Call of the Gang (Active): Summons allied fish to follow and assist you. Useful for cooperative attacks. Available to Bibos, Raptor, Barracuda, and Xiphactinus.
- Devour (Passive): Enables swallowing prey up to 50% larger than usual, recharge time ~10 seconds. Includes powerful creatures like Whale Shark, Redfish, Angler Fish, and Goliath.
- Ambush (Passive): Delivers triple (300%) bite damage when attacking at maximum swim speed (without sprint). Common in fast mid-tier predators like Raptor, Barracuda, Muskellunge, and Mahi Mahi.
- Rip Apart (Passive): Increases sustained damage while holding onto prey. Typical of large sharks: Great White, Megalodon, Tiger Shark, Ghost Shark.
- Electroreception (Active): Temporarily reveals nearby creatures through obstacles (slows you down while active). Used by Ghost Shark, Hammerhead Shark, and Blacktip Shark. Cooldown ≈3 seconds.
- Hypnose & Ink Burst (Passive + Active): Exclusive to Cuttlefish. Hypnose slowly lures nearby NPC creatures; Ink Burst confuses chasing predators to enable escape (cooldown ≈30 seconds).
- Accelerated Oxygen Consumption (Passive): While above water, boosts damage by 150% and swim speed by 50% for 30 seconds. If meter depletes, imposes -25% speed/attack penalty. Applies to Beluga, Dolphin, Orca, and Ichthyosaurus.
- Stealth (Passive): Grants invisibility when stationary and near terrain. Exclusive to Green Moray. A useful ambush or evasion tactic.
- Slash (Passive): Inflicts contact damage based on travel velocity. Used by Narwhal and Sailfish.
Controls, HUD & Mechanics
Controls & Movement
Players move using W (forward) and S (reverse); most creatures can’t strafe, but species like crabs can move sideways with A and D. Sprinting is activated with Left Shift, increasing speed but risking stun from collisions at high speeds—with larger fish being immune to stun effects.
Combat & Abilities
- Left‑click to bite, right‑click to swallow smaller prey.
- E triggers an active ability if your fish possesses one.
- Double-tap Shift to execute a tail slap stun—effective against smaller fish and creatures behind you; its damage scales with attack strength.
Camera & View
- Use the middle mouse button to look backward.
- The scroll wheel or number pad + / – adjusts zoom level dynamically.
HUD Layout & Indicators
According to Steam community feedback, the in-game HUD displays several key elements:
- XP bar (fills to level up)
- Health bar (with numerical overlay)
- Current level indicator
- Active ability meter (cooldown and readiness state)
- Stamina bar (sprint energy, depletes with shift)
- Passive ability meter (fills to trigger passive abilities like Rage or Ambush)
You can toggle the HUD on or off using F11, view hidden stats like exact size or bite damage via Tab, and access the main menu with Escape.
Core Mechanics Overview
- Collision stuns occur when high-speed fish impact objects or other creatures, briefly disabling movement—except for larger species.
- The bite marker, appearing near your cursor as a fang icon, turns orange when a valid target is within range and ready to be bitten.
- Passive ability activation depends on the passive meter filling up (e.g. Rage, Ambush), while active abilities rely on their cooldown readiness.
Progression & Economy
Experience and Leveling
Players gain experience points (XP) by consuming various food sources—such as shrimp, starfish, worms, and small fish—to increase their level. Each level-up restores health, improves base stats (including bite strength, speed, and health), and unlocks access to larger creatures with stronger abilities. The XP system allows players to scale through tiers of fish, each requiring increasingly larger prey.
Coin Economy
In Deathmatch and Crab Madness modes, coins serve as the session-based currency used to unlock playable species. Coins are earned by:
- Eating prey and picking up food drops
- Leveling up within a session
- Consuming carcasses dropped by defeated opponents.
Players typically start as a small fish—such as Bibos—and gather coins through steady progression. Once a target coin threshold is reached, they may switch to a higher-tier species using Escape > Fish Select menu. Importantly, coins persist only while the game is running; exiting the session resets them entirely. Staying in-game when switching maps or species preserves the coin balance until closing the application.
Survival Mode Exception
In Survival Mode, which remains largely unfinished, the coin system behaves differently: players earn one coin for each maturity milestone—both when their fish grows up and when their offspring reach adulthood. Unlike Deathmatch, coins earned in Survival Mode can carry over between rounds, but this mode has very limited map support and community availability.
Additional Features & Community Support
Although Feed And Grow: Fish no longer receives official updates, the community continues to engage with and extend the game through creative tools, custom content, and technical experimentation.
Community Enhancements and Tools
Many players have developed unofficial ways to customize gameplay experiences by adjusting in-game elements like:
- Creature Behavior: Advanced users have altered fish behavior to create more aggressive predators, larger spawn groups, or more balanced encounters in sandbox environments.
- Gameplay Tweaks: Some have implemented user-side tools that adjust camera perspective, add dynamic environmental feedback (e.g., water distortion, lighting), or simulate new interactions between species.
- Creative Builds: Dedicated players have crafted their own game scenarios using third-party programs, enabling the testing of new species, environmental challenges, or experimental features within the existing game framework.
Community Resources & Technical Insight
- Tutorials and walkthroughs on platforms like Steam Guides and Reddit explain how users configure their game settings to enable alternate gameplay scenarios or troubleshoot game limitations.
- Popular YouTube creators have showcased extensive transformation builds, experimental fish configurations, and full-featured gameplay challenges, keeping the player base engaged even during inactive development periods.
- Discussions across Steam and community forums suggest that technical experimentation helps compensate for the lack of official support, maintaining interest in the game’s sandbox potential.
How Community Contributions Enhance the Experience
- Expanded Play Possibilities: Community-created content allows users to explore combinations of creatures or environmental scenarios not available in the base version of the game.
- Replay Value: These efforts have led to fresh playthroughs using new challenges, objectives, and creature matchups that offer a renewed gameplay experience.
- Learning & Sharing: Many players treat the game as a simulation environment, using creative configurations to understand underwater ecosystems, predator-prey relationships, or game balance theories.
Best Feed and Grow: Fish APK Tips for Players
1. Optimize Early Growth with Safe Harvesting
Start in maps like Swamp or River using low-tier fish such as Bibos or Raptor. Focus on consuming passive prey (starfish, barnacles, shrimp) until level 3–5. This early advantage builds XP safely before risking encounters with predators. Once mid‑level, upgrade gradually and avoid high‑risk creatures until adequately leveled.
2. Steady Coin Accumulation Strategy
In Deathmatch, coins are earned by consuming prey, breaking carcasses, and leveling up. Stick with efficient starter fish in quieter zones to methodically collect coins. Avoid quitting mid‑game—coins only persist per session, so faster runs with consistent feeding yield better unlock timing.
3. Hit-and-Run Tactics for Tougher Opponents
Higher-level players and creatures like sharks or Dunkleosteus can be approached using hit‑and‑run strategies: strike from behind or while moving fast, then retreat to recover health. AI opponents don’t regenerate, so attrition tactics work well. Be cautious near larger bosses like the Great White—they can reverse the strategy if underestimated.
4. Map Awareness & Species Spawn Zones
Each map has designated spawn zones—small fish like Bibos consistently spawn in safe shallow reefs, while aggressive species like Barracuda spawn deeper. Familiarize yourself with spawn locations to avoid surprise predators and plan leveling routes strategically across habitats.
5. Ability-Specific Playstyles for Species Advantage
Choose fish aligned with your play style:
- Use species with Rage or Gang (e.g. Bibos, Raptor) for cooperative early grinding.
- Opt for Ambush species (e.g. Barracuda, Mahi Mahi) to burst damage when charging at speed.
- For late‑game play, species with Devour and Rip Apart excel at sustained dominance.
Adjust your tactics—either strike at speed or engage directly—based on ability synergy.
FAQs
1. What types of fish can you play as in Feed And Grow: Fish APK?
You can play as small starter fish like Bibos and progress to predators like Great White Shark, Megalodon, and Kronosaurus.
2. Can you use special abilities in the game?
Yes, many fish have unique abilities like Rage, Gang, Devour, and Stealth, each providing different combat or survival advantages.
3. Are there different maps in the game?
Yes, maps include Ocean, River, Swamp, and the Great Map, each offering distinct environments and creature types.
4. Is multiplayer available in Feed And Grow: Fish APK?
Multiplayer was introduced early in development, but due to the game’s abandonment, it may be unstable or unavailable for some users.
5. How do I unlock bigger fish?
Earn coins by leveling up and surviving in-game, then use them to unlock stronger fish before each new session.
Images

